![]() ![]() So the worst thing for them is that there are no mods for their games so people won't be exposed to screenshots of their games on social media and Flickr and won't be interested in the games. But that's actually benefiting them, as then people take screenshots with the tools and create free advertising for their games. "In the end, let's say I go to court and win that lawsuit, what's the net result? That the mods stay up. ![]() "I don't think it's useful to waste money and energy on fighting Crytek in court over this, even though I am convinced I'm 100% in my right to sell my own code as it's not their right to tell me what to do with code that's not theirs," Bouma told PC Gamer in an email. Bouma's monetization of his work was overt, and even though his point about it being entirely his code may be valid, it doesn't mean much if he's not willing to contest the point in court-and understandably, that's something most individual mod makers can't or won't do. Very generally, game companies tend not to sweat mods too much as long as nobody's making money on them, and will sometimes even grant them an official blessing: Installation 01 (opens in new tab), for instance, is a fan-made Halo game that was given a non-commercial license, contingent on the developers never accepting any kind of money for the work-not even donations. It's a shame the mod is gone, but the dispute also highlights potentially larger questions for other Patreon-supported mod makers. ![]()
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